2EyesVision launches funding round backed by Bullnet and CDTI

Experience the real world through multifocal corrections

Interested in ordering a SimVis Gekko?

What are clinicians saying about #SimVisGekko?

SimVis Gekko technology is backed by science

2EyesVision

Challenging the premium ophthalmology market with disruptive products

At 2EyesVisionwe create, develop and market innovative technologies in ophthalmology, endeavoring to make the life of eye care professionals and their patients easier.

Our purpose is to improve the clinical practice in ophthalmology through new technologies that surprise the market. We strive to be a model of technology transfer and to demonstrate tangible value through our research, development and after-sales service.

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Eye care technology

A revolutionary and globally unique binocular, see-through visual simulator for a real visual experience of corrections for presbyopia.

Every person is unique, one lens can be suitable for one individual but not necessarily for another. That’s why using the visual simulator SimVis Gekko is so important!

Seeing is believing

Evaluating visual perception: the key to patient satisfaction

With SimVis Gekko, every patient can have, before prescription, a non-invasive and personalized assessment on how their vision will be with any presbyopic correction. It can be applied to:

Fine-tuning IOL

 Trifocals

EDOF

Mix&Match

Reduce the uncertainty before surgery and enrich the doctor-patient dialogue

Presbyopia means the difficulty seeing up close, which usually begins around the age of 45 as part of the eye’s natural aging process. Most people will also develop cataracts. Among the available treatment options, multifocal corrections with contact lenses or intraocular lenses have become a good alternative.

Rubén Orillac:

“I have already tested several patients with SimVis Gekko and the result is beautiful, the patients get after the surgery what they expected after the test and they are very happy”

What is the visual simulator #SimVisGekko?

This is NOT virtual reality, but real visual experience